Display3DS for Windows (and Mac OS X)

Display3DS is a Free Software application demonstrating how Windows programmers using Visual C++ and MFC can easily decode 3D Studio MAX (.3DS) mesh files and display the result using the OpenGL 3D Graphics API.

Complete source code is offered freely and without warranties or restrictions to help others seeking a minimal MFC compliant codebase onto which your own features and functionality can be added.

Version
Download Kit
Visual C++ 2005
Visual C++ 2003
Visual C++ v6.0

Use the links in the above table to download the kit for your version of Visual C++. When expanding the ZIP file to a working directory, ensure you preserve the directory structure. Then, within Visual C++ 2003/2005 open the Display3DS.sln Solution File, or the Display3DS.dsw Workspace File in Visual C++ v6.0, and start tinkering.

Display3DS is made up of only three components: